Not sure what you mean by "Level".... your description seems to interchangeably refer to "Level" as one of the 5 "Levels" or each of the stages as a "Progression Level"...
At the moment the code resets whenever a new high is reached at any point. Not sure if you want it to reset only if a new high is reached at the end of the "Level". ie: after 11111, or after 22222, or after 33333, or after 44444, or after 55555.
Happy experimenting,
Spin.
system "Single Dozen FTL"
{
*************************************
* System by helena *
* on roulette30 *
*************************************
Rx-ed by Sp1N-D1zZy
-------------------------------------
00-c0mpatible
-------------------------------------
As you may be aware the gr8 progression is:
11111
22222
33333
44444
55555
What I want to test is, using this progression on follow the
last dozen with each level of the progression.
Eg: if 1st dozen hits bet 1 unit on 1st dozen, if miss put 1 unit on the
last dozen hit and keep going with 5 bets of each level, if a hit is achieved
within 5 bets of each level, but no new high is achieved go to next level on
progression. Whenever a new high is achieved on any level, drop back to level
1 and start again. If 5th level is completed with no new high continue betting
same level until stopped.
Any time zero is hit bet on the last dozen hit prior to zero.
-------------------------------------
}
method "main"
begin
while starting new session
begin
call "init"
exit
end
call "wl"
call "eval"
call "bet"
end
method "bet"
begin
put 100% record"Progression"data record"Last Dozen"layout
end
method "wl"
begin
if net < 0
begin
put 100% record"Progression"data record"temp"data
add 1 record"Progression"data index
if record"Temp"data not = record"Progression"data
begin
add 1 record"Indexes"data index
end
if record"Progression"data index = 26
begin
put 25 record"Progression"data index
put 5 record"Indexes"data index
end
end
if bankroll > record"Start Bank"data
begin
put 100% bankroll record"Start Bank"data
put 1 record"Indexes"data index
put 1 record"Progression"data index
end
end
method "eval"
begin
track last dozen for 1 record"Last Dozen"layout
end
method "init"
begin
put 1 record"Bet Unit"data
set list [1,1,1,1,1,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,5,5,5,5,5]
record"Progression"data
set list [1,6,11,16,21] record"Indexes"data
put 100% bankroll record"Start Bank"data
end