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Author Topic: Mickys Pattern Revamp Method.  (Read 2119 times)

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MickyP

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Mickys Pattern Revamp Method.
« on: April 10, 2018, 11:58:14 AM »
Lol. I laughed when I typed the title above because I'm going to use patterns, triggers, spin history and an up as you lose progression. I laughed even more wondering if this could be a holy grail. No, it's not a holy grail but it could be the same old bs**t with a new use before date stamped on it.

Short and sweet:

Record the numbers that come up in their dozen groups. Three spins excluding the zero are required to start play. Play against the pattern the dozens appeared in.
Example dozen 3, dozen 1 and the last was dozen 3 again. So, your first bet covers doz 1 and 2. Second bet covers doz 2 and 3 and third bet covers doz 1and 2.

The old way of playing covers 24 numbers and the progression is 1, 3, 9. This is what drags the system to losses. The risk/reward is not really in the players favour. I simply add a little risk for big rewards.
Play 8 out of 12 numbers in each of the two dozens. You can play 2 quads in each or 4 splits in each.
On the splits your bet is 8 units and the return is 18 units. Playing all 24 numbers on splits your bet will be 12 units and your return 18; only showing 6 units profit (half your wager). Your profit on your initial bet should be greater than your wager; in this case 8 units bet with 10 units profit. This allows for a softer progression that can be managed.
Play is continuous unless a zero occurs then you simply wait out 3 spins for a new trigger pattern.
Note. You will always use the last 3 spins as a new pattern to bet against. So if you have played against pattern 3, 1, 3, as in the example and the numbers  you played fell in doz 2, 2, and 1; then the next pattern to bet against is 2, 2, 1. Easy.

The progression is 1, 1, 2, 2, 3, 3, and so on. If you win on 3 move down to 2. It's best to reset on a new high.

This is one of the methods I play and I have a win goal of 10 units per session. On many occasions I cash out after one bet...lol. people think I'm crazy. 80 units per day can be achieved within one cycle (37/38 spins).

Any questions, contributions or one liners?
 
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ahlidap

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Re: Mickys Pattern Revamp Method.
« Reply #1 on: April 10, 2018, 12:39:24 PM »
Hi Micky,

are you really playing this by triggers?
I got confused, because you said you use triggers. Then you said "Play is continuous unless a zero occurs".

Are you playing by triggers (1 win per trigger, or per 3 last results, waiting then for 3 new results (no zero)).
Or are you playing continuous, and bet against the dozen in the 3rd oldest result?
 

MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #2 on: April 10, 2018, 01:28:17 PM »
The trigger is just to start and stop betting.

The first three numbers without a zero appearing is you trigger to start betting.

Doz 1, 2, 3, were the last three spins. That's the trigger to start your game.
If in your game you are playing against doz 3, 2, 2, for example and doz 1 hits (possible win) then 0 hits (loss) and then doz 3 hits (possible win). You don't have a new pattern to bet against because of the zero so you have to wait for a new set of three to create a new set.
If you only play to a win then you miss many opportunities and it just extends your stay at the table. I play continuous because of the high hit rate and very short sessions.
If you don't need to spend 8 hours at a casino then why do it? It's an atmosphere full of temptation. Go in, play, reach your target and leave.

If you lose three spins betting 8, 8, and 16, it's 32 chips you have temporarily loaned to the casino. The hits will recover the loan for you.
« Last Edit: April 10, 2018, 01:32:41 PM by MickyP »
 

ShadowBlue

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Re: Mickys Pattern Revamp Method.
« Reply #3 on: April 10, 2018, 01:36:51 PM »
Triggers don't work it is all gamblers fallacy ... lol
 
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MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #4 on: April 10, 2018, 01:50:24 PM »
Lol!  :D

Stop or you will trigger a one liner.
 
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ahlidap

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Re: Mickys Pattern Revamp Method.
« Reply #5 on: April 10, 2018, 01:54:52 PM »
Triggers don't work it is all gamblers fallacy ... lol

So, what works? Nothing? Luck?
What kind of triggers work and don't work?
Trigger = wait for something
AP = wait for some conditions ( isn't this some sort of a trigger? they don't play every spin, until something they established as required to happen)

Might some triggers use more complicated math formulas than others?
Is there a difference between table triggers, wheel triggers, or other triggers?
Uhm...
« Last Edit: April 10, 2018, 01:58:38 PM by ahlidap »
 

GIAJJENNO

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Re: Mickys Pattern Revamp Method.
« Reply #6 on: April 10, 2018, 02:40:42 PM »
Not bad, Micky, first test +106 units, second +106, and third was +58, but my connection lost (online RNG was only, sorry  ;D  ), The recovery is quiet fast. Little bit annoying, when our 2 target dozen ball falls in the number, we have no bet, + the 0. What is your your required/accepted bankroll for this system, stoploss, wingoals? How is it going for you, extremely good? Thanks for the sharing. What was the maximum stage/bet what you reached? Anyway, can we somehow bring together with palestis single dozen system? Maybe would work more greatly.
 

MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #7 on: April 10, 2018, 03:38:40 PM »
@ahlidap, that was just some humour from Shadowblue. No stress.

@GIAJJENNO, I've given the basic shell of how I play. It is not a simple plug in and play method.
I know the pitfalls and thing can go wrong if you push your play (discovered in my testing). Maybe you should test it the way you understand the play and come up with ideas and in so doing you will be able to answer the questions pertinent to your play style.
I have a stop loss and a goal per session. My bankroll is always 200 units but it is never entirely exposed. Just my way of controlling my play. I make 80 units a day at the casino and I play four to five different methods. Each session goal is 10 units. If I win 20 units in one session then the extra units get put aside to balance my total at the end of the day.
My games are very short and I have never past betting 16 units on a bet.

Please test the method against your own discipline and style and set your own limits.

 
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sam41

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Re: Mickys Pattern Revamp Method.
« Reply #8 on: April 10, 2018, 04:02:45 PM »
Tried it earlier and first run got me to 5 units on 2 corners,  well down. I got a hit then played 4 and won again,  then played 2 units and won to get back to where I'd started. But didn't think I'd keep hitting after 3 straight wins and was concerned by the early losses. Will try again though as sounds like it generally works. But we are only betting on 8 numbers so it would be easy to have a horrible run from hell I reckon.
 

MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #9 on: April 10, 2018, 04:42:06 PM »
A bad run is possible. You can play it the old way of playing for a single win in each 3 number segment. It's a lot safer and having three losses in a row becomes more random.
Also, you have to look at past spins and determine your bet selection. Always keep hot and repeat numbers in mind.
I have a standard selection and I alter it according to recent spin history.
The method can be modified to suit your own style or requirements. Just be realistic in your approach.
« Last Edit: April 10, 2018, 04:44:38 PM by MickyP »
 

GIAJJENNO

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Re: Mickys Pattern Revamp Method.
« Reply #10 on: April 10, 2018, 04:45:14 PM »
We bet 16 numbers instead of 8, no? 4-4 splits in 2 dozens.
 

MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #11 on: April 10, 2018, 04:51:47 PM »
Yes. 8 numbers in each dozen or 4 splits in each dozen.

Your profit is 2 units higher than your bet.
Bet 8
Win 18
Profit 10
This is on your first attempt. Second attempt your profit is 2
Third attempt your profit is 4.
 

GIAJJENNO

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Re: Mickys Pattern Revamp Method.
« Reply #12 on: April 10, 2018, 06:34:35 PM »
Another easy 100 unit profit. I choose splits from one dozen 4 splits down, the second 4 split up, depends on where the number felt, trust to repeating. I think the 3,3,3 2,2,2 1,1,1 triggers are clearly red flags, and better to wait appearing one, or two new numbers. Until now I did not reach stage 4, and my max downgrade was -60, but the end I won +100.
 
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MickyP

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Re: Mickys Pattern Revamp Method.
« Reply #13 on: April 10, 2018, 07:05:12 PM »
Nice profit GIAJJENNO.

I know the hits come fast but you must still manage your game.

I have been reading up on other methods that make use of patterns and Palestis mentioned three of the same dozen as a red flag. I tend to agree to a point but I haven't experienced this as a problem yet.

The odds of a specific pattern repeating are not high but it does happen. At times when I play this method I stop after the second spin if it was identical to the first two of the pattern being played against. I make a judgement call on what has transpired over the previous patterns that have developed.

The whole idea about this method revolves around short games. Record spins from a table and play a virtual game to see the pattern trends and when you feel comfortable play to reach a predetermined goal.
 
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GIAJJENNO

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Re: Mickys Pattern Revamp Method.
« Reply #14 on: April 10, 2018, 10:23:30 PM »
First 5 sessions ( wingoal +100, stoploss -100) +520 units win. Only testing, but looks very promising :)  I dont calculated the spins, but I think each was around 37-50. Wow, a daily 500 units win would be extremely great ;D 

Mick, what is your opinion about covering the 0? example with split, and then we has 9 splits to bet, or with corners, maybe straight number? I saw my every session at least one 0, it would add +26 units, but if no appear in one cycle, it is -36.  Thoughts?

YNWA btw ;D
 
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