There are simple math that is uplicable to roulette, like distance counting ( +/-), offset counting ( +/-), rotor adjustment ( +/-).

There is not that simple math,like baesian stats ( frequency, std, confidence intervals, chance of randomness, edge calculations) ...

There is f***ed up math modeling tools, like aplied math, uplied stats. ...to model processes ( group membership, factor analysis. ..ets)

All of these are useful in roulette in very straightforward and logical way.

How someone would use quantum woodoo?