On the beginning of this topic I'm suggesting to calculate every distance between the last 2 points, the distance measurement from point A to point B is in pockets.

Thus we add each new distance to the total and then divided it in order to find the mean/average.

However, this is just one way but we could test similar variations such as aggregating spins in 2 categories/totals, 1 for ClockWise direction and a separate for CounterClockWise direction.

Therefore you'd bet 3 adjacent pockets per spin instead of 6 which being recommended on the first post of this topic.

The difference between these variations is that the original method calculates the derivatives and bets from the ongoing point that distance in

**both** directions (CW & CCW)

**simultaneously**, additionally bets the immediate neighbors (right & left side) for both of the points, thus 3 + 3 pockets bet equals 6 numbers/units per spin/bet.

The second variable bets

**either** 3 pockets towards CW

**or** CCW direction, that's 3 numbers/units per spin/bet.

The direction of the calculated distance depends from the direction of the

**ball** on forthcoming spin.

There is also a third variation, instead of adding every new distance we would subtract distances from an arbitrary total, this total is 666.

For example we have the following results:

29

36

31

22

8

36

27

26

5

The distances between these points are the following:

POINTS DISTANCES

29

20 CW / 17 CCW

36

13 CW / 24 CCW

31

2

CW / 35 CCW

22

25 CW / 12 CCW

8

34 CW / 3 CCW

36

35 CW / 2 CCW

27

25 CW / 12 CCW

26

20 CW / 17 CCW

5

We begin by subtracting 666-20=646, this was from the first distance, next step is to divide the remaining total, in this case 646 by the number of remaining steps, in this case 35, thus 646/35= 18.46 which means to bet the 18 and 19 distance from current point, as the ongoing point floats the same distances will pinpoint different numbers, it's a dynamic process.

You might wonder why 666 total and why 36 steps?

If you add all possible distances, which are 37, you'd find the 666 total, so by dividing this total by the number of all possible distances which are 36 (disregarding 0 distance) you arrive to 18 which is the mean/average distance.

In wheel's layout perspective distance of 18.5 or 18 to 19 pockets away means the number which is directly across the other side of the wheel, at the antipode.

Therefore if we had a symmetrically balanced distribution of balls/distances we would witness the mean to be 18 to 19 pockets distance, or very close to it.

That's why 666, 36 and 18 are not accidentally being chosen.

I'm aware that such number brings unintentionally connections with the pits of hell, pit-bosses...etc!;-D

If you'd like to study further the principles of the described methods then here are 2 good links:

https://en.wikipedia.org/wiki/Divided_differenceshttps://en.wikipedia.org/wiki/Newton_polynomial