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Again thanks. If I think of more questions to ask I will. The information you provide is very informative and people should pay attention. I have learned so much today.
My platforms always use flat betting due to the extremely high return and win rate. Based on that the pilot can implement a progressive bet schedule where he increases the unit value for every new mission or say second or third one (all depending on personal taste).

The minimum data input varies from platform to platform. Most demands min 20 numbers, others less (like the recent Shadowdancer)

All bets are placed on the bet points you see as probability values on the HUD wheel. A bet point is either 7 units wide (7 pockets) or 13 units. Through the years my test pilots have tested other bet selections like 5+5, 11, 12 and so on and a thorough analysis shows that based on a specific win ratio of above 50% on each session, the most efficient bet pattern is 7+7 (on two different sectors) or 13 units on a single sector. In VRTech we call that a 7722 (-14 units out + 22 units in)  bet protocol,  or a 1323 (-13 out +23 units in) bet protocol.

The onboard variance graphs provide immensly valuable data to the pilot,  in that he knows the lay of the land where others fly around like blind ducks without a notion of the coming spin. If the variance graph is strongly positive it means that the predictions of the platform in comparison to the spun numbers of the wheel are in phase and correct which means that the pilot can literarly watch how the ball drops down on the predicted sector point right on the center number (bet point) or in the three pockets closest to it). If the variance graph is negative the pilot knows that the ball has a X% chance of hitting the sector but will most likely drop just outside the covered sector or way out.

There are of course other factors involved and the best VRTech pilots know them by heart by now after years of both training-sessions and RM (Real Money ) Play.
Questions and Answers / Re: are here players from Germany ?
« Last post by Bebediktus on Today at 08:30:31 PM »
I am not from Germany and not German. Simply near Hamburg lives few mine friends and are something, what interest me in North Europe. So I kook peoples who  really go to casinos play in them and maybe saw , or know some winners, are few, who very interest me.....
Thomas, thank you for taking the time to answer my questions. I find your writing very informative and can build from it. Im sure never to the extent you have done in your years of experience, but still gives myself and others a bit of encouragement.

You run the system for 20 spins and then begin bets? Is that a set rule or can that vary?

How do you determine bet amounts? I see mostly splits, with a few single number bets.
Roulette Systems / Re: NEW SYSTEM: SINGLE DOZEN
« Last post by Viking64 on Today at 06:56:24 PM »
Brilliant. I have been using the 1m spin file posted by Bayes to test this. Have had to split the sheet into three as it was crashing. I'm getting a 70/30 split between win and triple loss over 300,000 spins. It's not quite representative of real play as I've run all the possibles in overlapping fashion. But it's enough for me....
It accounts for all 37 numbers on a single zero wheel. If you watch the fulcrum star video link you posted, you see that the platform predictions of most probable sector (or sectors) cover sometimes the zero. So, to answer your question; yes. When the platform calculates that the most probable sector includes the zero, bet on zero and its neighbours is suggested on the HUD wheel with corresponding probability values (anomaly deviation and positive or negative edge from the latest predictions) of hitting said sector.

Based on the state of the variance curve history and prognosis, the VR Tech pilot can rapidly decide if there is good chance for a successful bet, or merely abstain and wait for the computer to suggest new target further ahead in the game.

The VR S2 was developed by the feedback from the current VRTech pilots that sometimes complained on "jumping effect" caused by too many prediction algorithms competing in terms of selection and appearance on the platform which sometimes caused instability in the game win rate, though extraordinary high still had days when the pilot simply couldnĀ“t engage a suggested target directly due to the on board variance graphs warning of negative variance due to said jumping effect.

Where earlier platforms could use anything from 100-300 sector predicting algorithms, the "Shadowdancer" uses a completely different prediction technology of only TWO algorithms, named Alpha & Beta that cooperates in a Double Helix like manner in terms of data comparison and exhange in their predictions and instant feedback from the data input from the test pilot. Hence no jumping effect and more smooth "flying" towards set profit goals.
Thomas can you please answer me this question... does your software ever account for zero and also does it ever bet on zero? Thanks :)
Questions and Answers / Re: New domain name ideas
« Last post by ignatus on Today at 04:47:08 PM »
Here are some ideas; <---

Questions and Answers / Re: New domain name ideas
« Last post by heatmap on Today at 04:35:27 PM »
Thomas... you have posted other systems such as VR Wheel Plotter, Fulcrum, and others. How can I help test?
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