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Author Topic: Double Street-59 By Hermes  (Read 3692 times)

Reyth

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Double Street-59 By Hermes
« on: July 08, 2015, 12:04:59 AM »


1   1   1   1   1   2   2   2   2   3   3   3   4   4     
4   5   5   6   6   7   7   8   8   9   10   10   11   12     
13   14   15   16   17   18   19   20   22   23   24   26   27   29     
31   33   35   37   39   41   44   46   49   52   55   58   61   65     
69   73   77   81   86   91   96   101   107   113                   

30 + 108 + 283 + 646 + 894 = $ 2,009 bankroll

59 times Progression for single double street from minimum $1 to $113 maximum ($1 chips game).

If won go 6 places back in progression. E.g. won at 23 chips next bet 16 chips.
Won at 91 chips next bet 65 chips. When you get back to 1 chip bet again close a game and go home celebrate!

Cheers Hermes
« Last Edit: July 08, 2015, 01:18:31 AM by Reyth »


 
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Reyth

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Re: Dozen-59 By Hermes
« Reply #1 on: July 08, 2015, 12:08:17 AM »
A double street has a max loss of 84 spins.  At 59 spins the odds are 0.0000004600931320517899 of directly failing which is 1 in 2,173,913.  So chances are, that won't be happening.

Also, if we let random.org choose our double street, it will improve those odds further.

When put into the simulator, the worst downward swing was around 300 losses (+1) versus wins (-6).  So consecutive loss streaks easily crushes this progression.

This whole thing looks pretty unmanageable.  It seems like one-dimensional configurations like this just don't have enough of an edge to work with.
« Last Edit: July 08, 2015, 01:51:42 AM by Reyth »
 

GameNeverOver

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Re: Double Street-59 By Hermes
« Reply #2 on: July 08, 2015, 02:10:27 AM »

1   1   1   1   1   2   2   2   2   3   3   3   4   4     
4   5   5   6   6   7   7   8   8   9   10   10   11   12     
13   14   15   16   17   18   19   20   22   23   24   26   27   29     
31   33   35   37   39   41   44   46   49   52   55   58   61   65     
69   73   77   81   86   91   96   101   107   113                   

30 + 108 + 283 + 646 + 894 = $ 2,009 bankroll

59 times Progression for single double street from minimum $1 to $113 maximum ($1 chips game).

If won go 6 places back in progression. E.g. won at 23 chips next bet 16 chips.
Won at 91 chips next bet 65 chips. When you get back to 1 chip bet again close a game and go home celebrate!

Cheers Hermes

Betting on just one bet selection from the very beginning is prolonged suicide.

If we are already betting on double street, its always wiser to bet on two streets (no matter where they are placed on the roulette table layout) which slept for 40 spins, with using 30 steps progression and aim to recoup all the lost steps from the progression +X units profit with just one hit. 2 streets sleeping for 40 spins is rare event, but if encounter something this, you will make profits for sure in the next 30 spins.
 

Reyth

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Re: Double Street-59 By Hermes
« Reply #3 on: July 08, 2015, 03:03:11 AM »
Well if you couldn't make full streets, you could still make up the numbers by using splits & straight up bets. 

I have discovered that if we bet ALL the numbers that are 37 spins or older, the max loss is only 27 spins.  It can be as many as 19 stations at a time but the thing is we can choose when we bet, so like we can have our progression ready based on the number of stations we decide to bet.

Its hard to make a progression that will work just trying to factor in basic randomness, the bankrolls necessary are quite large but then most normal casinos put limits to prevent us from reaching a lock.

« Last Edit: July 08, 2015, 03:10:25 AM by Reyth »
 

GameNeverOver

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Re: Double Street-59 By Hermes
« Reply #4 on: July 08, 2015, 03:15:41 AM »
I can't say about building 2 streets with combination of 6 unhit numbers, but I'm more then sure that if you encounter something like the situation I've mentioned (2 streets sleeping for 40 spins) then a single hit on 1 of the 6 numbers is guaranteed in the next 30 spins.
 

Reyth

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Re: Double Street-59 By Hermes
« Reply #5 on: July 08, 2015, 03:27:01 AM »
I think Dobble will tell us that the configuration of a street doesn't make a difference in the odds; i.e. the entire board can be split up like a pie to make up our hit selections without compromising the odds.
 

GameNeverOver

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Re: Double Street-59 By Hermes
« Reply #6 on: July 08, 2015, 03:34:15 AM »
I think Dobble will tell us that the configuration of a street doesn't make a difference in the odds; i.e. the entire board can be split up like a pie to make up our hit selections without compromising the odds.

Haha I start to doubt that he played this game for that long as he claims to be playing.
 

Reyth

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Re: Double Street-59 By Hermes
« Reply #7 on: July 08, 2015, 05:00:59 AM »
Really?  I mean he has some amazing stuff in his blog but you have to dig and read very carefully to learn from it.

When I first joined this forum I thought he didn't know how to play either but once I started reviewing all his posts I realized he speaks in depth about many things at once in his posts and unless you are aware of it, you will miss his meaning.

He is well respected across the world and in this forum. : )
« Last Edit: July 08, 2015, 05:04:23 AM by Reyth »
 

GameNeverOver

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Re: Double Street-59 By Hermes
« Reply #8 on: July 08, 2015, 05:16:52 AM »
Really?  I mean he has some amazing stuff in his blog but you have to dig and read very carefully to learn from it.

When I first joined this forum I thought he didn't know how to play either but once I started reviewing all his posts I realized he speaks in depth about many things at once in his posts and unless you are aware of it, you will miss his meaning.

He is well respected across the world and in this forum. : )

I build my conclusions on my personal experiences. And when someone continually repeats things that can be found only in books (written from someone without the knowledge and experience to write them) and which can not be found in the real play, then what should I think about that guy? These guys are better known as "book-smarties" across the world, and they are great in telling you why something would never work, but not in telling you how to make it work.[size=78%] :)[/size]

Maybe I am wrong with my conclusion and maybe the reason for that is because Doub is Dutch and his English is not that good and I can't understand what he is really trying to tell.
 

Reyth

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Re: Double Street-59 By Hermes
« Reply #9 on: July 08, 2015, 06:30:56 AM »
Ok but I just want to share that I was too quick to judge that guy, he turned out to be really smart, just sayin' ; )