Author Topic: SYSTEM: Marco Polo  (Read 401 times)

Jake007

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SYSTEM: Marco Polo
« on: March 01, 2017, 05:38:18 PM »
Its quite simply really.... Put 1 unit on each of the 37 numbers. Spin the wheel. Whatever number it lands on, add 1 unit. Repeat. I repeat this for 37 times and then stop. The goal of this is to profit from numbers being hit multiple times and it does happen. After 37 spins, if you want to play again, the board starts anew with one unit on each number.

I started with 1000 units and played for ten rounds of 37 spins. Here is how it turned out...

1000
1088
1156
1232
1301
1311
1278
1218
1107
982

It was a wild ride! Try it out for yourself and maybe there is something to learn form it. I noticed a couple things. Same numbers hit often so adding one unit really capitalizes on that number if it hits again. You could play this for 20 spins and stop and be up most all of the time. Its easy to reach +100 units, but draw downs happen the longer you play (because you keep adding one unit each spin).
« Last Edit: March 01, 2017, 06:34:11 PM by Jake007 »


 
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Jesper

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Re: SYSTEM: Marco Polo
« Reply #1 on: March 01, 2017, 06:05:57 PM »
There is no use start with a 37 number bet. It lose 100% one unit. If play repeat numbers we bet as they fall. Progress as they repeat. I use to only use 7 numbers.
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #2 on: March 01, 2017, 06:16:57 PM »
The system becomes a battle to win by hitting the same numbers multiple times. We all see a few of the same numbers hitting often, so this was one attempt to capitalize. You could also start with zero bet and add a unit to each number hit for say 20 or 30 spins.

There is no use start with a 37 number bet. It lose 100% one unit. If play repeat numbers we bet as they fall. Progress as they repeat. I use to only use 7 numbers.
« Last Edit: March 01, 2017, 11:59:54 PM by Jake007 »
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #3 on: March 01, 2017, 06:25:03 PM »
So here is Marco Polo version two. Start with zero and add 1 unit as each number hits. Play for 20 spins. In the example below I just went from a bankroll of 1000 to 1150. Not bad. Simple  ;D  As you can see in just those 20 spins I had several numbers hit twice and one number hit 4 times!
 
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Jesper

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Re: SYSTEM: Marco Polo
« Reply #4 on: March 01, 2017, 06:30:42 PM »
So here is Marco Polo version two. Start with zero and add 1 unit as each number hits. Play for 20 spins. In the example below I just went from a bankroll of 1000 to 1150. Not bad. Simple  ;D  As you can see in just those 20 spins I had several numbers hit twice and one number hit 4 times!

I have done similar since many years. I start using numbers as they fall, and found it is best to stop expand  with 7-10  numbers. add on a hit and run until a hit on three chip number.
 
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kav

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Re: SYSTEM: Marco Polo
« Reply #5 on: March 01, 2017, 06:39:31 PM »
Yes, I think this system should be capped at 24 spins. After that the first number that hit can not be considered hot any more.
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #6 on: March 01, 2017, 06:58:40 PM »
Kav, Ive been using 20 as my cap, but just curious does the number 24 symbolize anything or have any relevance (such as odds). Thanks

Yes, I think this system should be capped at 24 spins. After that the first number that hit can not be considered hot any more.
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #7 on: March 01, 2017, 07:11:27 PM »
Here is how ten sessions of Marco Polo V2.0 has turned out:

1000 bankroll
1150
1192
1270
1240
1282
1180
1150
1048
1126
1168

+168
 
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Reyth

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Re: SYSTEM: Marco Polo
« Reply #8 on: March 01, 2017, 07:23:49 PM »
Law of the Third? 12-13, 12-13, 12-13?
 
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Jesper

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Re: SYSTEM: Marco Polo
« Reply #9 on: March 01, 2017, 08:28:13 PM »
The expected first double hit is between 7 and 8 spins. I use to bet only seven and then get better payout. As we come at more than half the table this works not very good.

Betting the seven first as they come and progress positive. Target a 108 win when we got a hit on three chip number or won decent before.

 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #10 on: March 02, 2017, 12:06:09 AM »
I think you are right. After 20 sessions of 20 numbers at a time, I am negative, but I did notice 7 out of the last 10 sessions, after 10 spins I was up and overall if I stopped each session at 10 spins I would be doing good.

The expected first double hit is between 7 and 8 spins. I use to bet only seven and then get better payout. As we come at more than half the table this works not very good.

Betting the seven first as they come and progress positive. Target a 108 win when we got a hit on three chip number or won decent before.
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #11 on: March 02, 2017, 02:11:12 AM »

So here I am! I had to spend some time and try Marco Polo version 3  ;D  and I like it!

Instructions:
#1 Spin the wheel to find your first number or do a black/red cancellation bet.
#2 Now, spin the wheel 10 times, placing a 1 unit bet on each number that hits.

The hope here is for the same number to hit multiple times. As each time it hits, add another unit until you spin the wheel 10 times.

Thats it.

I did this 25 times for a total of 250 spins cataloged below. After each set of 10 spins, I cleared the board to find a new first bet.

Beginning bankroll: 547
Ending bankroll: 1027

547-564 (+17)
564-581 (+17)
581-670 (+125)
670-651 (-19)
651-704 (+53)

After 50 spins (5 rounds) at a profit of +157

704-721 (+17)
721-738 (+17)
738-683 (-55)
683-772 (89)
772-753 (-19)

After 50 more spins (5 rounds) a profit of +49

753-734 (-19)
734-715 (-19)
715-732 (+17)
732-749 (+17)
749-730 (-19)

After 50 more spins (5 rounds) a loss -23

730-711 (-19)
711-764 (+53)
764-781 (+17)
781-870 (+89)
870-923 (+53)

After 50 more spins (5 rounds) a profit of +193

923-940 (+17)
940-921 (-19)
921-1046 (+125)
1046-1082 (+36)
1082- 1027 (-55)

After 50 more spins (5 rounds) a profit of +104

TOTAL PROFIT +480

Some notes: Only once in those 5 groupings did I end up with a slight loss of -23. Not bad at all. Only twice in 25 sessions did I not hit any of the same numbers in 10 spins. So 8% of the time will that happen. In 10 spins if you hit 10 unique numbers you would be at a loss of -55 units. Thats really not all that bad.

Will I try this in a real casino? YES.
« Last Edit: March 02, 2017, 02:16:50 AM by Jake007 »
 
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jekhb76

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Re: SYSTEM: Marco Polo
« Reply #12 on: March 02, 2017, 08:56:27 AM »
I used this type of play also allot of times and most of the time it ended up well using a decent Oscar's grind progression.

What I did was adding 1 unit to each number that came out until i reached a set of 7 numbers.
I would be spinning the wheel 3 times. after no hit place 1 unit on all numbers. spin again 3 times. no hit, place another 1 unit on all numbers. after a hit remove 1 unit from each number. So +1 on no all numbers each 3 spins until a hit. then after a hit -1 on one number at a time. test it. you see it can work. but I would only use this for hit and go home method. set your profit goal low. +50 units. then stop. made a few hundred buck with this, but also lost a few hundred.  :o
 
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Jake007

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Re: SYSTEM: Marco Polo
« Reply #13 on: March 02, 2017, 03:45:32 PM »

I tried this last night for 500 total spins at an online casino this time with real money. Heres how I did...

First set of 250 spins...
Beginning bankroll: 1000
Ending bankroll: 1106

Second set of 250 spins...
Beginning bankroll: 1106
Ending bankroll: 989

I probably should not surprised that using real money did not do so well. I was only up +106 units after 250 spins, not +480 as in the test units. And then my next batch of 250 spins I lost money putting me overall down -11 units.

The spins required to break even/slight loss AND the amount of brain power to play this system makes it not worth while in the long run.
 
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jekhb76

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Re: SYSTEM: Marco Polo
« Reply #14 on: March 02, 2017, 06:51:12 PM »

I tried this last night for 500 total spins at an online casino this time with real money. Heres how I did...

First set of 250 spins...
Beginning bankroll: 1000
Ending bankroll: 1106

Second set of 250 spins...
Beginning bankroll: 1106
Ending bankroll: 989

I probably should not surprised that using real money did not do so well. I was only up +106 units after 250 spins, not +480 as in the test units. And then my next batch of 250 spins I lost money putting me overall down -11 units.

The spins required to break even/slight loss AND the amount of brain power to play this system makes it not worth while in the long run.

I know, that's why i don't play this very often anymore. usually it goes up and down. some days are good and you make a good profit, but the other day it is all gone.