### Author Topic: General Cluster by Ignatus  (Read 1277 times)

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#### miguel75

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##### General Cluster by Ignatus
« on: September 06, 2015, 04:02:16 AM »
Only thing i know -numbers will always hit in clusters-

so, taking advantage of this fact i bet each numbers two neighbours in a progressive bet as they come up to 10 numbers.

the bet will be 2+2+2+2+2=10 neighbours.

progression -none-

for live-wheels only.

wheel neighbours

0= 26,32
1= 20,33
2= 21,25
3= 26,35
4= 19,21
5= 10,24
6= 27,34
7= 28,29
8= 23,30
9= 22,31
10= 5,23
11= 30,36
12= 28,35
13= 27,36
14= 20,31
15= 19,32
16= 24,33
17= 25,34
18= 22,29
19= 4,15
20= 1,14
21= 2,4
22= 9,18
23= 8,10
24= 5,16
25= 2,17
26= 0,3
27= 6,13
28= 7,12
29= 7,18
30= 8,11
31= 9,14
32= 0,15
33= 1,16
34= 6,17
35= 3,12
36= 11,13

Here is a simple explanation of gameplay:

essentially you place one chip each on the two neighbours of the rĂ©cent number which spun.  Thereafter you continue to place the same number of chips on the neighbours of the four subsequent numbers which are spun provided no hits are realized.  As an example:
#24; one chip each on 5 and 16
#15; one chip each on 5 and 16, and 32 and 19
#28; 5 and 16, 32 and 19, and 7 and 12
#9: 5 and 16, 32 and 19, 7 and 12, and 31 and 22
#36; 5 and 16, 32 and 19, 7 and 12, 31 and 22, and 13 and 11.
#0; no hits then retrack for next bet with two chips each on 26 and 32
Continue on with the strategy with a progressive bet,